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GameStar 2004 April
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Source Code
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MAP Viewer
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WADLoader.h
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2003-10-09
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/*
Half-Life MAP viewing utility.
Copyright (C) 2003 Ryan Samuel Gregg
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#define WAD3_ID ('W' | 'A' << 8 | 'D' << 16 | '3' << 24)
#define WAD3_TYPE_MIP 0x43
#define GET_MIP_DATA_SIZE(WIDTH, HEIGHT)(sizeof(WAD3_MIP) + (WIDTH * HEIGHT) + (WIDTH * HEIGHT / 4) + (WIDTH * HEIGHT / 16) + (WIDTH * HEIGHT / 64))
typedef struct
{
DWORD identification;
DWORD numlumps;
DWORD infotableofs;
} WAD3_HEADER, *LPWAD3_HEADER;
typedef struct
{
DWORD filepos;
DWORD disksize;
DWORD size;
BYTE type;
BYTE compression;
BYTE pad1, pad2;
char name[16];
} WAD3_LUMP, *LPWAD3_LUMP;
typedef struct
{
char name[16];
DWORD width, height;
DWORD offsets[4];
} WAD3_MIP, *LPWAD3_MIP;
__gc class CWADLoader
{
public:
static bool MapFile(LPCTSTR szFileName, LPVOID *pView, LPDWORD pdwFileSize);
static bool LoadWADFile(String *sFile, ArrayList *Textures, int *iTexturesLoaded);
};